* About an installer, it is designed to be portable. * No problem here with fill color, tooltip background or anything like this, on Windows, Linux and macOS, tested on all presets. Qt 5 is required for macOS and Linux versions too, because Qt4 distributions are a bit rare to find out nowadays to resolve dependencies. On my PC, again, it loads a char many times faster than FF3, and it does more things while loading than previous versions. It uses all available CPU cores to speed-up loading, decoding, conversions. On my PC Studio is very fast, no lags, I can scroll from first sprite to the last as fast as I can. Renaming opengl32sw.dll to opengl32.dll forces software rasterizes that can be better on low-end PCs without proper hardware acceleration. This version is totally based on OpenGL, is a lot faster on newer PCs but may be slower on older ones.
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